readme.md (820B)
1 # Fog Of Chess 2 3 A prototypical chess game where the fog of war is thick. 4 You must be careful how you advance and be sure to gain as much sight as possible. 5 Information is power. 6 7 Written in Rust using [ggez](https://github.com/ggez/ggez). 8 9 ``` 10 git clone https://github.com/jackmordaunt/fog-of-chess 11 cd fog-of-chess 12 cargo run --release 13 ``` 14 15  16 17 ## Features 18 19 - [x] Single unit movement. 20 - [x] Basic line of sight based on move-set and adjacent positions. 21 - [ ] Compound movements such as the castle move. 22 - [ ] Win condtions (currently player-enforced), check and check-mate. 23 - Win screen with player, button to restart. 24 - [ ] Networked multiplayer. 25 - [x] Fog Toggle. 26 - [ ] HUD (display current player turn, timer, menu to change game states). 27 28 ## Backlog 29 30 - [x] Auto-center pieces.