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lossless_enc_avx2.c (32487B)


      1 // Copyright 2025 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // AVX2 variant of methods for lossless encoder
     11 //
     12 // Author: Vincent Rabaud (vrabaud@google.com)
     13 
     14 #include "src/dsp/dsp.h"
     15 
     16 #if defined(WEBP_USE_AVX2)
     17 #include <emmintrin.h>
     18 #include <immintrin.h>
     19 
     20 #include <assert.h>
     21 #include <stddef.h>
     22 
     23 #include "src/dsp/cpu.h"
     24 #include "src/dsp/lossless.h"
     25 #include "src/dsp/lossless_common.h"
     26 #include "src/utils/utils.h"
     27 #include "src/webp/format_constants.h"
     28 #include "src/webp/types.h"
     29 
     30 //------------------------------------------------------------------------------
     31 // Subtract-Green Transform
     32 
     33 static void SubtractGreenFromBlueAndRed_AVX2(uint32_t* argb_data,
     34                                              int num_pixels) {
     35   int i;
     36   const __m256i kCstShuffle = _mm256_set_epi8(
     37       -1, 29, -1, 29, -1, 25, -1, 25, -1, 21, -1, 21, -1, 17, -1, 17, -1, 13,
     38       -1, 13, -1, 9, -1, 9, -1, 5, -1, 5, -1, 1, -1, 1);
     39   for (i = 0; i + 8 <= num_pixels; i += 8) {
     40     const __m256i in = _mm256_loadu_si256((__m256i*)&argb_data[i]);  // argb
     41     const __m256i in_0g0g = _mm256_shuffle_epi8(in, kCstShuffle);
     42     const __m256i out = _mm256_sub_epi8(in, in_0g0g);
     43     _mm256_storeu_si256((__m256i*)&argb_data[i], out);
     44   }
     45   // fallthrough and finish off with plain-SSE
     46   if (i != num_pixels) {
     47     VP8LSubtractGreenFromBlueAndRed_SSE(argb_data + i, num_pixels - i);
     48   }
     49 }
     50 
     51 //------------------------------------------------------------------------------
     52 // Color Transform
     53 
     54 // For sign-extended multiplying constants, pre-shifted by 5:
     55 #define CST_5b(X) (((int16_t)((uint16_t)(X) << 8)) >> 5)
     56 
     57 #define MK_CST_16(HI, LO) \
     58   _mm256_set1_epi32((int)(((uint32_t)(HI) << 16) | ((LO) & 0xffff)))
     59 
     60 static void TransformColor_AVX2(const VP8LMultipliers* WEBP_RESTRICT const m,
     61                                 uint32_t* WEBP_RESTRICT argb_data,
     62                                 int num_pixels) {
     63   const __m256i mults_rb =
     64       MK_CST_16(CST_5b(m->green_to_red), CST_5b(m->green_to_blue));
     65   const __m256i mults_b2 = MK_CST_16(CST_5b(m->red_to_blue), 0);
     66   const __m256i mask_rb = _mm256_set1_epi32(0x00ff00ff);  // red-blue masks
     67   const __m256i kCstShuffle = _mm256_set_epi8(
     68       29, -1, 29, -1, 25, -1, 25, -1, 21, -1, 21, -1, 17, -1, 17, -1, 13, -1,
     69       13, -1, 9, -1, 9, -1, 5, -1, 5, -1, 1, -1, 1, -1);
     70   int i;
     71   for (i = 0; i + 8 <= num_pixels; i += 8) {
     72     const __m256i in = _mm256_loadu_si256((__m256i*)&argb_data[i]);  // argb
     73     const __m256i A = _mm256_shuffle_epi8(in, kCstShuffle);          // g0g0
     74     const __m256i B = _mm256_mulhi_epi16(A, mults_rb);  // x dr  x db1
     75     const __m256i C = _mm256_slli_epi16(in, 8);         // r 0   b   0
     76     const __m256i D = _mm256_mulhi_epi16(C, mults_b2);  // x db2 0   0
     77     const __m256i E = _mm256_srli_epi32(D, 16);         // 0 0   x db2
     78     const __m256i F = _mm256_add_epi8(E, B);            // x dr  x  db
     79     const __m256i G = _mm256_and_si256(F, mask_rb);     // 0 dr  0  db
     80     const __m256i out = _mm256_sub_epi8(in, G);
     81     _mm256_storeu_si256((__m256i*)&argb_data[i], out);
     82   }
     83   // fallthrough and finish off with plain-C
     84   if (i != num_pixels) {
     85     VP8LTransformColor_SSE(m, argb_data + i, num_pixels - i);
     86   }
     87 }
     88 
     89 //------------------------------------------------------------------------------
     90 #define SPAN 16
     91 static void CollectColorBlueTransforms_AVX2(const uint32_t* WEBP_RESTRICT argb,
     92                                             int stride, int tile_width,
     93                                             int tile_height, int green_to_blue,
     94                                             int red_to_blue, uint32_t histo[]) {
     95   const __m256i mult =
     96       MK_CST_16(CST_5b(red_to_blue) + 256, CST_5b(green_to_blue));
     97   const __m256i perm = _mm256_setr_epi8(
     98       -1, 1, -1, 2, -1, 5, -1, 6, -1, 9, -1, 10, -1, 13, -1, 14, -1, 17, -1, 18,
     99       -1, 21, -1, 22, -1, 25, -1, 26, -1, 29, -1, 30);
    100   if (tile_width >= 8) {
    101     int y, i;
    102     for (y = 0; y < tile_height; ++y) {
    103       uint8_t values[32];
    104       const uint32_t* const src = argb + y * stride;
    105       const __m256i A1 = _mm256_loadu_si256((const __m256i*)src);
    106       const __m256i B1 = _mm256_shuffle_epi8(A1, perm);
    107       const __m256i C1 = _mm256_mulhi_epi16(B1, mult);
    108       const __m256i D1 = _mm256_sub_epi16(A1, C1);
    109       __m256i E = _mm256_add_epi16(_mm256_srli_epi32(D1, 16), D1);
    110       int x;
    111       for (x = 8; x + 8 <= tile_width; x += 8) {
    112         const __m256i A2 = _mm256_loadu_si256((const __m256i*)(src + x));
    113         __m256i B2, C2, D2;
    114         _mm256_storeu_si256((__m256i*)values, E);
    115         for (i = 0; i < 32; i += 4) ++histo[values[i]];
    116         B2 = _mm256_shuffle_epi8(A2, perm);
    117         C2 = _mm256_mulhi_epi16(B2, mult);
    118         D2 = _mm256_sub_epi16(A2, C2);
    119         E = _mm256_add_epi16(_mm256_srli_epi32(D2, 16), D2);
    120       }
    121       _mm256_storeu_si256((__m256i*)values, E);
    122       for (i = 0; i < 32; i += 4) ++histo[values[i]];
    123     }
    124   }
    125   {
    126     const int left_over = tile_width & 7;
    127     if (left_over > 0) {
    128       VP8LCollectColorBlueTransforms_SSE(argb + tile_width - left_over, stride,
    129                                          left_over, tile_height, green_to_blue,
    130                                          red_to_blue, histo);
    131     }
    132   }
    133 }
    134 
    135 static void CollectColorRedTransforms_AVX2(const uint32_t* WEBP_RESTRICT argb,
    136                                            int stride, int tile_width,
    137                                            int tile_height, int green_to_red,
    138                                            uint32_t histo[]) {
    139   const __m256i mult = MK_CST_16(0, CST_5b(green_to_red));
    140   const __m256i mask_g = _mm256_set1_epi32(0x0000ff00);
    141   if (tile_width >= 8) {
    142     int y, i;
    143     for (y = 0; y < tile_height; ++y) {
    144       uint8_t values[32];
    145       const uint32_t* const src = argb + y * stride;
    146       const __m256i A1 = _mm256_loadu_si256((const __m256i*)src);
    147       const __m256i B1 = _mm256_and_si256(A1, mask_g);
    148       const __m256i C1 = _mm256_madd_epi16(B1, mult);
    149       __m256i D = _mm256_sub_epi16(A1, C1);
    150       int x;
    151       for (x = 8; x + 8 <= tile_width; x += 8) {
    152         const __m256i A2 = _mm256_loadu_si256((const __m256i*)(src + x));
    153         __m256i B2, C2;
    154         _mm256_storeu_si256((__m256i*)values, D);
    155         for (i = 2; i < 32; i += 4) ++histo[values[i]];
    156         B2 = _mm256_and_si256(A2, mask_g);
    157         C2 = _mm256_madd_epi16(B2, mult);
    158         D = _mm256_sub_epi16(A2, C2);
    159       }
    160       _mm256_storeu_si256((__m256i*)values, D);
    161       for (i = 2; i < 32; i += 4) ++histo[values[i]];
    162     }
    163   }
    164   {
    165     const int left_over = tile_width & 7;
    166     if (left_over > 0) {
    167       VP8LCollectColorRedTransforms_SSE(argb + tile_width - left_over, stride,
    168                                         left_over, tile_height, green_to_red,
    169                                         histo);
    170     }
    171   }
    172 }
    173 #undef SPAN
    174 #undef MK_CST_16
    175 
    176 //------------------------------------------------------------------------------
    177 
    178 // Note we are adding uint32_t's as *signed* int32's (using _mm256_add_epi32).
    179 // But that's ok since the histogram values are less than 1<<28 (max picture
    180 // size).
    181 static void AddVector_AVX2(const uint32_t* WEBP_RESTRICT a,
    182                            const uint32_t* WEBP_RESTRICT b,
    183                            uint32_t* WEBP_RESTRICT out, int size) {
    184   int i = 0;
    185   int aligned_size = size & ~31;
    186   // Size is, at minimum, NUM_DISTANCE_CODES (40) and may be as large as
    187   // NUM_LITERAL_CODES (256) + NUM_LENGTH_CODES (24) + (0 or a non-zero power of
    188   // 2). See the usage in VP8LHistogramAdd().
    189   assert(size >= 32);
    190   assert(size % 2 == 0);
    191 
    192   do {
    193     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
    194     const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
    195     const __m256i a2 = _mm256_loadu_si256((const __m256i*)&a[i + 16]);
    196     const __m256i a3 = _mm256_loadu_si256((const __m256i*)&a[i + 24]);
    197     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i + 0]);
    198     const __m256i b1 = _mm256_loadu_si256((const __m256i*)&b[i + 8]);
    199     const __m256i b2 = _mm256_loadu_si256((const __m256i*)&b[i + 16]);
    200     const __m256i b3 = _mm256_loadu_si256((const __m256i*)&b[i + 24]);
    201     _mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
    202     _mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
    203     _mm256_storeu_si256((__m256i*)&out[i + 16], _mm256_add_epi32(a2, b2));
    204     _mm256_storeu_si256((__m256i*)&out[i + 24], _mm256_add_epi32(a3, b3));
    205     i += 32;
    206   } while (i != aligned_size);
    207 
    208   if ((size & 16) != 0) {
    209     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
    210     const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
    211     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i + 0]);
    212     const __m256i b1 = _mm256_loadu_si256((const __m256i*)&b[i + 8]);
    213     _mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
    214     _mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
    215     i += 16;
    216   }
    217 
    218   size &= 15;
    219   if (size == 8) {
    220     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i]);
    221     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&b[i]);
    222     _mm256_storeu_si256((__m256i*)&out[i], _mm256_add_epi32(a0, b0));
    223   } else {
    224     for (; size--; ++i) {
    225       out[i] = a[i] + b[i];
    226     }
    227   }
    228 }
    229 
    230 static void AddVectorEq_AVX2(const uint32_t* WEBP_RESTRICT a,
    231                              uint32_t* WEBP_RESTRICT out, int size) {
    232   int i = 0;
    233   int aligned_size = size & ~31;
    234   // Size is, at minimum, NUM_DISTANCE_CODES (40) and may be as large as
    235   // NUM_LITERAL_CODES (256) + NUM_LENGTH_CODES (24) + (0 or a non-zero power of
    236   // 2). See the usage in VP8LHistogramAdd().
    237   assert(size >= 32);
    238   assert(size % 2 == 0);
    239 
    240   do {
    241     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
    242     const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
    243     const __m256i a2 = _mm256_loadu_si256((const __m256i*)&a[i + 16]);
    244     const __m256i a3 = _mm256_loadu_si256((const __m256i*)&a[i + 24]);
    245     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i + 0]);
    246     const __m256i b1 = _mm256_loadu_si256((const __m256i*)&out[i + 8]);
    247     const __m256i b2 = _mm256_loadu_si256((const __m256i*)&out[i + 16]);
    248     const __m256i b3 = _mm256_loadu_si256((const __m256i*)&out[i + 24]);
    249     _mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
    250     _mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
    251     _mm256_storeu_si256((__m256i*)&out[i + 16], _mm256_add_epi32(a2, b2));
    252     _mm256_storeu_si256((__m256i*)&out[i + 24], _mm256_add_epi32(a3, b3));
    253     i += 32;
    254   } while (i != aligned_size);
    255 
    256   if ((size & 16) != 0) {
    257     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i + 0]);
    258     const __m256i a1 = _mm256_loadu_si256((const __m256i*)&a[i + 8]);
    259     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i + 0]);
    260     const __m256i b1 = _mm256_loadu_si256((const __m256i*)&out[i + 8]);
    261     _mm256_storeu_si256((__m256i*)&out[i + 0], _mm256_add_epi32(a0, b0));
    262     _mm256_storeu_si256((__m256i*)&out[i + 8], _mm256_add_epi32(a1, b1));
    263     i += 16;
    264   }
    265 
    266   size &= 15;
    267   if (size == 8) {
    268     const __m256i a0 = _mm256_loadu_si256((const __m256i*)&a[i]);
    269     const __m256i b0 = _mm256_loadu_si256((const __m256i*)&out[i]);
    270     _mm256_storeu_si256((__m256i*)&out[i], _mm256_add_epi32(a0, b0));
    271   } else {
    272     for (; size--; ++i) {
    273       out[i] += a[i];
    274     }
    275   }
    276 }
    277 
    278 //------------------------------------------------------------------------------
    279 // Entropy
    280 
    281 #if !defined(WEBP_HAVE_SLOW_CLZ_CTZ)
    282 
    283 static uint64_t CombinedShannonEntropy_AVX2(const uint32_t X[256],
    284                                             const uint32_t Y[256]) {
    285   int i;
    286   uint64_t retval = 0;
    287   uint32_t sumX = 0, sumXY = 0;
    288   const __m256i zero = _mm256_setzero_si256();
    289 
    290   for (i = 0; i < 256; i += 32) {
    291     const __m256i x0 = _mm256_loadu_si256((const __m256i*)(X + i + 0));
    292     const __m256i y0 = _mm256_loadu_si256((const __m256i*)(Y + i + 0));
    293     const __m256i x1 = _mm256_loadu_si256((const __m256i*)(X + i + 8));
    294     const __m256i y1 = _mm256_loadu_si256((const __m256i*)(Y + i + 8));
    295     const __m256i x2 = _mm256_loadu_si256((const __m256i*)(X + i + 16));
    296     const __m256i y2 = _mm256_loadu_si256((const __m256i*)(Y + i + 16));
    297     const __m256i x3 = _mm256_loadu_si256((const __m256i*)(X + i + 24));
    298     const __m256i y3 = _mm256_loadu_si256((const __m256i*)(Y + i + 24));
    299     const __m256i x4 = _mm256_packs_epi16(_mm256_packs_epi32(x0, x1),
    300                                           _mm256_packs_epi32(x2, x3));
    301     const __m256i y4 = _mm256_packs_epi16(_mm256_packs_epi32(y0, y1),
    302                                           _mm256_packs_epi32(y2, y3));
    303     // Packed pixels are actually in order: ... 17 16 12 11 10 9 8 3 2 1 0
    304     const __m256i x5 = _mm256_permutevar8x32_epi32(
    305         x4, _mm256_set_epi32(7, 3, 6, 2, 5, 1, 4, 0));
    306     const __m256i y5 = _mm256_permutevar8x32_epi32(
    307         y4, _mm256_set_epi32(7, 3, 6, 2, 5, 1, 4, 0));
    308     const uint32_t mx =
    309         (uint32_t)_mm256_movemask_epi8(_mm256_cmpgt_epi8(x5, zero));
    310     uint32_t my =
    311         (uint32_t)_mm256_movemask_epi8(_mm256_cmpgt_epi8(y5, zero)) | mx;
    312     while (my) {
    313       const int32_t j = BitsCtz(my);
    314       uint32_t xy;
    315       if ((mx >> j) & 1) {
    316         const int x = X[i + j];
    317         sumXY += x;
    318         retval += VP8LFastSLog2(x);
    319       }
    320       xy = X[i + j] + Y[i + j];
    321       sumX += xy;
    322       retval += VP8LFastSLog2(xy);
    323       my &= my - 1;
    324     }
    325   }
    326   retval = VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY) - retval;
    327   return retval;
    328 }
    329 
    330 #else
    331 
    332 #define DONT_USE_COMBINED_SHANNON_ENTROPY_SSE2_FUNC   // won't be faster
    333 
    334 #endif
    335 
    336 //------------------------------------------------------------------------------
    337 
    338 static int VectorMismatch_AVX2(const uint32_t* const array1,
    339                                const uint32_t* const array2, int length) {
    340   int match_len;
    341 
    342   if (length >= 24) {
    343     __m256i A0 = _mm256_loadu_si256((const __m256i*)&array1[0]);
    344     __m256i A1 = _mm256_loadu_si256((const __m256i*)&array2[0]);
    345     match_len = 0;
    346     do {
    347       // Loop unrolling and early load both provide a speedup of 10% for the
    348       // current function. Also, max_limit can be MAX_LENGTH=4096 at most.
    349       const __m256i cmpA = _mm256_cmpeq_epi32(A0, A1);
    350       const __m256i B0 =
    351           _mm256_loadu_si256((const __m256i*)&array1[match_len + 8]);
    352       const __m256i B1 =
    353           _mm256_loadu_si256((const __m256i*)&array2[match_len + 8]);
    354       if ((uint32_t)_mm256_movemask_epi8(cmpA) != 0xffffffff) break;
    355       match_len += 8;
    356 
    357       {
    358         const __m256i cmpB = _mm256_cmpeq_epi32(B0, B1);
    359         A0 = _mm256_loadu_si256((const __m256i*)&array1[match_len + 8]);
    360         A1 = _mm256_loadu_si256((const __m256i*)&array2[match_len + 8]);
    361         if ((uint32_t)_mm256_movemask_epi8(cmpB) != 0xffffffff) break;
    362         match_len += 8;
    363       }
    364     } while (match_len + 24 < length);
    365   } else {
    366     match_len = 0;
    367     // Unroll the potential first two loops.
    368     if (length >= 8 &&
    369         (uint32_t)_mm256_movemask_epi8(_mm256_cmpeq_epi32(
    370             _mm256_loadu_si256((const __m256i*)&array1[0]),
    371             _mm256_loadu_si256((const __m256i*)&array2[0]))) == 0xffffffff) {
    372       match_len = 8;
    373       if (length >= 16 &&
    374           (uint32_t)_mm256_movemask_epi8(_mm256_cmpeq_epi32(
    375               _mm256_loadu_si256((const __m256i*)&array1[8]),
    376               _mm256_loadu_si256((const __m256i*)&array2[8]))) == 0xffffffff) {
    377         match_len = 16;
    378       }
    379     }
    380   }
    381 
    382   while (match_len < length && array1[match_len] == array2[match_len]) {
    383     ++match_len;
    384   }
    385   return match_len;
    386 }
    387 
    388 // Bundles multiple (1, 2, 4 or 8) pixels into a single pixel.
    389 static void BundleColorMap_AVX2(const uint8_t* WEBP_RESTRICT const row,
    390                                 int width, int xbits,
    391                                 uint32_t* WEBP_RESTRICT dst) {
    392   int x = 0;
    393   assert(xbits >= 0);
    394   assert(xbits <= 3);
    395   switch (xbits) {
    396     case 0: {
    397       const __m256i ff = _mm256_set1_epi16((short)0xff00);
    398       const __m256i zero = _mm256_setzero_si256();
    399       // Store 0xff000000 | (row[x] << 8).
    400       for (x = 0; x + 32 <= width; x += 32, dst += 32) {
    401         const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
    402         const __m256i in_lo = _mm256_unpacklo_epi8(zero, in);
    403         const __m256i dst0 = _mm256_unpacklo_epi16(in_lo, ff);
    404         const __m256i dst1 = _mm256_unpackhi_epi16(in_lo, ff);
    405         const __m256i in_hi = _mm256_unpackhi_epi8(zero, in);
    406         const __m256i dst2 = _mm256_unpacklo_epi16(in_hi, ff);
    407         const __m256i dst3 = _mm256_unpackhi_epi16(in_hi, ff);
    408         _mm256_storeu2_m128i((__m128i*)&dst[16], (__m128i*)&dst[0], dst0);
    409         _mm256_storeu2_m128i((__m128i*)&dst[20], (__m128i*)&dst[4], dst1);
    410         _mm256_storeu2_m128i((__m128i*)&dst[24], (__m128i*)&dst[8], dst2);
    411         _mm256_storeu2_m128i((__m128i*)&dst[28], (__m128i*)&dst[12], dst3);
    412       }
    413       break;
    414     }
    415     case 1: {
    416       const __m256i ff = _mm256_set1_epi16((short)0xff00);
    417       const __m256i mul = _mm256_set1_epi16(0x110);
    418       for (x = 0; x + 32 <= width; x += 32, dst += 16) {
    419         // 0a0b | (where a/b are 4 bits).
    420         const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
    421         const __m256i tmp = _mm256_mullo_epi16(in, mul);  // aba0
    422         const __m256i pack = _mm256_and_si256(tmp, ff);   // ab00
    423         const __m256i dst0 = _mm256_unpacklo_epi16(pack, ff);
    424         const __m256i dst1 = _mm256_unpackhi_epi16(pack, ff);
    425         _mm256_storeu2_m128i((__m128i*)&dst[8], (__m128i*)&dst[0], dst0);
    426         _mm256_storeu2_m128i((__m128i*)&dst[12], (__m128i*)&dst[4], dst1);
    427       }
    428       break;
    429     }
    430     case 2: {
    431       const __m256i mask_or = _mm256_set1_epi32((int)0xff000000);
    432       const __m256i mul_cst = _mm256_set1_epi16(0x0104);
    433       const __m256i mask_mul = _mm256_set1_epi16(0x0f00);
    434       for (x = 0; x + 32 <= width; x += 32, dst += 8) {
    435         // 000a000b000c000d | (where a/b/c/d are 2 bits).
    436         const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
    437         const __m256i mul =
    438             _mm256_mullo_epi16(in, mul_cst);  // 00ab00b000cd00d0
    439         const __m256i tmp =
    440             _mm256_and_si256(mul, mask_mul);               //  00ab000000cd0000
    441         const __m256i shift = _mm256_srli_epi32(tmp, 12);  // 00000000ab000000
    442         const __m256i pack = _mm256_or_si256(shift, tmp);  // 00000000abcd0000
    443         // Convert to 0xff00**00.
    444         const __m256i res = _mm256_or_si256(pack, mask_or);
    445         _mm256_storeu_si256((__m256i*)dst, res);
    446       }
    447       break;
    448     }
    449     default: {
    450       assert(xbits == 3);
    451       for (x = 0; x + 32 <= width; x += 32, dst += 4) {
    452         // 0000000a00000000b... | (where a/b are 1 bit).
    453         const __m256i in = _mm256_loadu_si256((const __m256i*)&row[x]);
    454         const __m256i shift = _mm256_slli_epi64(in, 7);
    455         const uint32_t move = _mm256_movemask_epi8(shift);
    456         dst[0] = 0xff000000 | ((move & 0xff) << 8);
    457         dst[1] = 0xff000000 | (move & 0xff00);
    458         dst[2] = 0xff000000 | ((move & 0xff0000) >> 8);
    459         dst[3] = 0xff000000 | ((move & 0xff000000) >> 16);
    460       }
    461       break;
    462     }
    463   }
    464   if (x != width) {
    465     VP8LBundleColorMap_SSE(row + x, width - x, xbits, dst);
    466   }
    467 }
    468 
    469 //------------------------------------------------------------------------------
    470 // Batch version of Predictor Transform subtraction
    471 
    472 static WEBP_INLINE void Average2_m256i(const __m256i* const a0,
    473                                        const __m256i* const a1,
    474                                        __m256i* const avg) {
    475   // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1)
    476   const __m256i ones = _mm256_set1_epi8(1);
    477   const __m256i avg1 = _mm256_avg_epu8(*a0, *a1);
    478   const __m256i one = _mm256_and_si256(_mm256_xor_si256(*a0, *a1), ones);
    479   *avg = _mm256_sub_epi8(avg1, one);
    480 }
    481 
    482 // Predictor0: ARGB_BLACK.
    483 static void PredictorSub0_AVX2(const uint32_t* in, const uint32_t* upper,
    484                                int num_pixels, uint32_t* WEBP_RESTRICT out) {
    485   int i;
    486   const __m256i black = _mm256_set1_epi32((int)ARGB_BLACK);
    487   for (i = 0; i + 8 <= num_pixels; i += 8) {
    488     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    489     const __m256i res = _mm256_sub_epi8(src, black);
    490     _mm256_storeu_si256((__m256i*)&out[i], res);
    491   }
    492   if (i != num_pixels) {
    493     VP8LPredictorsSub_SSE[0](in + i, NULL, num_pixels - i, out + i);
    494   }
    495   (void)upper;
    496 }
    497 
    498 #define GENERATE_PREDICTOR_1(X, IN)                                          \
    499   static void PredictorSub##X##_AVX2(                                        \
    500       const uint32_t* const in, const uint32_t* const upper, int num_pixels, \
    501       uint32_t* WEBP_RESTRICT const out) {                                   \
    502     int i;                                                                   \
    503     for (i = 0; i + 8 <= num_pixels; i += 8) {                               \
    504       const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);        \
    505       const __m256i pred = _mm256_loadu_si256((const __m256i*)&(IN));        \
    506       const __m256i res = _mm256_sub_epi8(src, pred);                        \
    507       _mm256_storeu_si256((__m256i*)&out[i], res);                           \
    508     }                                                                        \
    509     if (i != num_pixels) {                                                   \
    510       VP8LPredictorsSub_SSE[(X)](in + i, WEBP_OFFSET_PTR(upper, i),          \
    511                                  num_pixels - i, out + i);                   \
    512     }                                                                        \
    513   }
    514 
    515 GENERATE_PREDICTOR_1(1, in[i - 1])       // Predictor1: L
    516 GENERATE_PREDICTOR_1(2, upper[i])        // Predictor2: T
    517 GENERATE_PREDICTOR_1(3, upper[i + 1])    // Predictor3: TR
    518 GENERATE_PREDICTOR_1(4, upper[i - 1])    // Predictor4: TL
    519 #undef GENERATE_PREDICTOR_1
    520 
    521 // Predictor5: avg2(avg2(L, TR), T)
    522 static void PredictorSub5_AVX2(const uint32_t* in, const uint32_t* upper,
    523                                int num_pixels, uint32_t* WEBP_RESTRICT out) {
    524   int i;
    525   for (i = 0; i + 8 <= num_pixels; i += 8) {
    526     const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
    527     const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
    528     const __m256i TR = _mm256_loadu_si256((const __m256i*)&upper[i + 1]);
    529     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    530     __m256i avg, pred, res;
    531     Average2_m256i(&L, &TR, &avg);
    532     Average2_m256i(&avg, &T, &pred);
    533     res = _mm256_sub_epi8(src, pred);
    534     _mm256_storeu_si256((__m256i*)&out[i], res);
    535   }
    536   if (i != num_pixels) {
    537     VP8LPredictorsSub_SSE[5](in + i, upper + i, num_pixels - i, out + i);
    538   }
    539 }
    540 
    541 #define GENERATE_PREDICTOR_2(X, A, B)                                         \
    542   static void PredictorSub##X##_AVX2(const uint32_t* in,                      \
    543                                      const uint32_t* upper, int num_pixels,   \
    544                                      uint32_t* WEBP_RESTRICT out) {           \
    545     int i;                                                                    \
    546     for (i = 0; i + 8 <= num_pixels; i += 8) {                                \
    547       const __m256i tA = _mm256_loadu_si256((const __m256i*)&(A));            \
    548       const __m256i tB = _mm256_loadu_si256((const __m256i*)&(B));            \
    549       const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);         \
    550       __m256i pred, res;                                                      \
    551       Average2_m256i(&tA, &tB, &pred);                                        \
    552       res = _mm256_sub_epi8(src, pred);                                       \
    553       _mm256_storeu_si256((__m256i*)&out[i], res);                            \
    554     }                                                                         \
    555     if (i != num_pixels) {                                                    \
    556       VP8LPredictorsSub_SSE[(X)](in + i, upper + i, num_pixels - i, out + i); \
    557     }                                                                         \
    558   }
    559 
    560 GENERATE_PREDICTOR_2(6, in[i - 1], upper[i - 1])   // Predictor6: avg(L, TL)
    561 GENERATE_PREDICTOR_2(7, in[i - 1], upper[i])       // Predictor7: avg(L, T)
    562 GENERATE_PREDICTOR_2(8, upper[i - 1], upper[i])    // Predictor8: avg(TL, T)
    563 GENERATE_PREDICTOR_2(9, upper[i], upper[i + 1])    // Predictor9: average(T, TR)
    564 #undef GENERATE_PREDICTOR_2
    565 
    566 // Predictor10: avg(avg(L,TL), avg(T, TR)).
    567 static void PredictorSub10_AVX2(const uint32_t* in, const uint32_t* upper,
    568                                 int num_pixels, uint32_t* WEBP_RESTRICT out) {
    569   int i;
    570   for (i = 0; i + 8 <= num_pixels; i += 8) {
    571     const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
    572     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    573     const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
    574     const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
    575     const __m256i TR = _mm256_loadu_si256((const __m256i*)&upper[i + 1]);
    576     __m256i avgTTR, avgLTL, avg, res;
    577     Average2_m256i(&T, &TR, &avgTTR);
    578     Average2_m256i(&L, &TL, &avgLTL);
    579     Average2_m256i(&avgTTR, &avgLTL, &avg);
    580     res = _mm256_sub_epi8(src, avg);
    581     _mm256_storeu_si256((__m256i*)&out[i], res);
    582   }
    583   if (i != num_pixels) {
    584     VP8LPredictorsSub_SSE[10](in + i, upper + i, num_pixels - i, out + i);
    585   }
    586 }
    587 
    588 // Predictor11: select.
    589 static void GetSumAbsDiff32_AVX2(const __m256i* const A, const __m256i* const B,
    590                                  __m256i* const out) {
    591   // We can unpack with any value on the upper 32 bits, provided it's the same
    592   // on both operands (to that their sum of abs diff is zero). Here we use *A.
    593   const __m256i A_lo = _mm256_unpacklo_epi32(*A, *A);
    594   const __m256i B_lo = _mm256_unpacklo_epi32(*B, *A);
    595   const __m256i A_hi = _mm256_unpackhi_epi32(*A, *A);
    596   const __m256i B_hi = _mm256_unpackhi_epi32(*B, *A);
    597   const __m256i s_lo = _mm256_sad_epu8(A_lo, B_lo);
    598   const __m256i s_hi = _mm256_sad_epu8(A_hi, B_hi);
    599   *out = _mm256_packs_epi32(s_lo, s_hi);
    600 }
    601 
    602 static void PredictorSub11_AVX2(const uint32_t* in, const uint32_t* upper,
    603                                 int num_pixels, uint32_t* WEBP_RESTRICT out) {
    604   int i;
    605   for (i = 0; i + 8 <= num_pixels; i += 8) {
    606     const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
    607     const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
    608     const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
    609     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    610     __m256i pa, pb;
    611     GetSumAbsDiff32_AVX2(&T, &TL, &pa);  // pa = sum |T-TL|
    612     GetSumAbsDiff32_AVX2(&L, &TL, &pb);  // pb = sum |L-TL|
    613     {
    614       const __m256i mask = _mm256_cmpgt_epi32(pb, pa);
    615       const __m256i A = _mm256_and_si256(mask, L);
    616       const __m256i B = _mm256_andnot_si256(mask, T);
    617       const __m256i pred = _mm256_or_si256(A, B);  // pred = (L > T)? L : T
    618       const __m256i res = _mm256_sub_epi8(src, pred);
    619       _mm256_storeu_si256((__m256i*)&out[i], res);
    620     }
    621   }
    622   if (i != num_pixels) {
    623     VP8LPredictorsSub_SSE[11](in + i, upper + i, num_pixels - i, out + i);
    624   }
    625 }
    626 
    627 // Predictor12: ClampedSubSubtractFull.
    628 static void PredictorSub12_AVX2(const uint32_t* in, const uint32_t* upper,
    629                                 int num_pixels, uint32_t* WEBP_RESTRICT out) {
    630   int i;
    631   const __m256i zero = _mm256_setzero_si256();
    632   for (i = 0; i + 8 <= num_pixels; i += 8) {
    633     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    634     const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
    635     const __m256i L_lo = _mm256_unpacklo_epi8(L, zero);
    636     const __m256i L_hi = _mm256_unpackhi_epi8(L, zero);
    637     const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
    638     const __m256i T_lo = _mm256_unpacklo_epi8(T, zero);
    639     const __m256i T_hi = _mm256_unpackhi_epi8(T, zero);
    640     const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
    641     const __m256i TL_lo = _mm256_unpacklo_epi8(TL, zero);
    642     const __m256i TL_hi = _mm256_unpackhi_epi8(TL, zero);
    643     const __m256i diff_lo = _mm256_sub_epi16(T_lo, TL_lo);
    644     const __m256i diff_hi = _mm256_sub_epi16(T_hi, TL_hi);
    645     const __m256i pred_lo = _mm256_add_epi16(L_lo, diff_lo);
    646     const __m256i pred_hi = _mm256_add_epi16(L_hi, diff_hi);
    647     const __m256i pred = _mm256_packus_epi16(pred_lo, pred_hi);
    648     const __m256i res = _mm256_sub_epi8(src, pred);
    649     _mm256_storeu_si256((__m256i*)&out[i], res);
    650   }
    651   if (i != num_pixels) {
    652     VP8LPredictorsSub_SSE[12](in + i, upper + i, num_pixels - i, out + i);
    653   }
    654 }
    655 
    656 // Predictors13: ClampedAddSubtractHalf
    657 static void PredictorSub13_AVX2(const uint32_t* in, const uint32_t* upper,
    658                                 int num_pixels, uint32_t* WEBP_RESTRICT out) {
    659   int i;
    660   const __m256i zero = _mm256_setzero_si256();
    661   for (i = 0; i + 8 <= num_pixels; i += 8) {
    662     const __m256i L = _mm256_loadu_si256((const __m256i*)&in[i - 1]);
    663     const __m256i src = _mm256_loadu_si256((const __m256i*)&in[i]);
    664     const __m256i T = _mm256_loadu_si256((const __m256i*)&upper[i]);
    665     const __m256i TL = _mm256_loadu_si256((const __m256i*)&upper[i - 1]);
    666     // lo.
    667     const __m256i L_lo = _mm256_unpacklo_epi8(L, zero);
    668     const __m256i T_lo = _mm256_unpacklo_epi8(T, zero);
    669     const __m256i TL_lo = _mm256_unpacklo_epi8(TL, zero);
    670     const __m256i sum_lo = _mm256_add_epi16(T_lo, L_lo);
    671     const __m256i avg_lo = _mm256_srli_epi16(sum_lo, 1);
    672     const __m256i A1_lo = _mm256_sub_epi16(avg_lo, TL_lo);
    673     const __m256i bit_fix_lo = _mm256_cmpgt_epi16(TL_lo, avg_lo);
    674     const __m256i A2_lo = _mm256_sub_epi16(A1_lo, bit_fix_lo);
    675     const __m256i A3_lo = _mm256_srai_epi16(A2_lo, 1);
    676     const __m256i A4_lo = _mm256_add_epi16(avg_lo, A3_lo);
    677     // hi.
    678     const __m256i L_hi = _mm256_unpackhi_epi8(L, zero);
    679     const __m256i T_hi = _mm256_unpackhi_epi8(T, zero);
    680     const __m256i TL_hi = _mm256_unpackhi_epi8(TL, zero);
    681     const __m256i sum_hi = _mm256_add_epi16(T_hi, L_hi);
    682     const __m256i avg_hi = _mm256_srli_epi16(sum_hi, 1);
    683     const __m256i A1_hi = _mm256_sub_epi16(avg_hi, TL_hi);
    684     const __m256i bit_fix_hi = _mm256_cmpgt_epi16(TL_hi, avg_hi);
    685     const __m256i A2_hi = _mm256_sub_epi16(A1_hi, bit_fix_hi);
    686     const __m256i A3_hi = _mm256_srai_epi16(A2_hi, 1);
    687     const __m256i A4_hi = _mm256_add_epi16(avg_hi, A3_hi);
    688 
    689     const __m256i pred = _mm256_packus_epi16(A4_lo, A4_hi);
    690     const __m256i res = _mm256_sub_epi8(src, pred);
    691     _mm256_storeu_si256((__m256i*)&out[i], res);
    692   }
    693   if (i != num_pixels) {
    694     VP8LPredictorsSub_SSE[13](in + i, upper + i, num_pixels - i, out + i);
    695   }
    696 }
    697 
    698 //------------------------------------------------------------------------------
    699 // Entry point
    700 
    701 extern void VP8LEncDspInitAVX2(void);
    702 
    703 WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitAVX2(void) {
    704   VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed_AVX2;
    705   VP8LTransformColor = TransformColor_AVX2;
    706   VP8LCollectColorBlueTransforms = CollectColorBlueTransforms_AVX2;
    707   VP8LCollectColorRedTransforms = CollectColorRedTransforms_AVX2;
    708   VP8LAddVector = AddVector_AVX2;
    709   VP8LAddVectorEq = AddVectorEq_AVX2;
    710   VP8LCombinedShannonEntropy = CombinedShannonEntropy_AVX2;
    711   VP8LVectorMismatch = VectorMismatch_AVX2;
    712   VP8LBundleColorMap = BundleColorMap_AVX2;
    713 
    714   VP8LPredictorsSub[0] = PredictorSub0_AVX2;
    715   VP8LPredictorsSub[1] = PredictorSub1_AVX2;
    716   VP8LPredictorsSub[2] = PredictorSub2_AVX2;
    717   VP8LPredictorsSub[3] = PredictorSub3_AVX2;
    718   VP8LPredictorsSub[4] = PredictorSub4_AVX2;
    719   VP8LPredictorsSub[5] = PredictorSub5_AVX2;
    720   VP8LPredictorsSub[6] = PredictorSub6_AVX2;
    721   VP8LPredictorsSub[7] = PredictorSub7_AVX2;
    722   VP8LPredictorsSub[8] = PredictorSub8_AVX2;
    723   VP8LPredictorsSub[9] = PredictorSub9_AVX2;
    724   VP8LPredictorsSub[10] = PredictorSub10_AVX2;
    725   VP8LPredictorsSub[11] = PredictorSub11_AVX2;
    726   VP8LPredictorsSub[12] = PredictorSub12_AVX2;
    727   VP8LPredictorsSub[13] = PredictorSub13_AVX2;
    728   VP8LPredictorsSub[14] = PredictorSub0_AVX2;  // <- padding security sentinels
    729   VP8LPredictorsSub[15] = PredictorSub0_AVX2;
    730 }
    731 
    732 #else  // !WEBP_USE_AVX2
    733 
    734 WEBP_DSP_INIT_STUB(VP8LEncDspInitAVX2)
    735 
    736 #endif  // WEBP_USE_AVX2