index.xml (7412B)
1 <?xml version="1.0" encoding="utf-8" standalone="yes"?> 2 <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"> 3 <channel> 4 <title>Projects on Jack Mordaunt</title> 5 <link>http://jackmordaunt.com/projects/</link> 6 <description>Recent content in Projects on Jack Mordaunt</description> 7 <generator>Hugo</generator> 8 <language>en</language> 9 <lastBuildDate>Thu, 17 Jul 2025 11:21:04 -0300</lastBuildDate> 10 <atom:link href="http://jackmordaunt.com/projects/index.xml" rel="self" type="application/rss+xml" /> 11 <item> 12 <title>Plato Desktop Client</title> 13 <link>http://jackmordaunt.com/projects/plato-desktop-client/</link> 14 <pubDate>Thu, 17 Jul 2025 11:21:04 -0300</pubDate> 15 <guid>http://jackmordaunt.com/projects/plato-desktop-client/</guid> 16 <description><style>
.carousel {
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<div class="carousel">
 <img src="http://jackmordaunt.com/images/Plato/PlatoHome.webp" alt="Home Page" />
 <img src="http://jackmordaunt.com/images/Plato/PlatoGame.webp" alt="Game Page" />
 <img src="http://jackmordaunt.com/images/Plato/PlatoMulti.webp" alt="Multi Window" />
</div>
<h2 id="overview">
 Overview
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 <i class="fa-solid fa-link" aria-hidden="true" title="Link to heading"></i>
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<p>A cross-platform desktop game client built for <strong>Plato Team Inc.</strong>, supporting Windows, macOS, and Linux. Though now discontinued, the project showcased a modern, multi-window architecture with a primary chat interface and independent game windows.</p>
<p>The application was built in <strong>Go</strong>, using the <strong>Gio</strong> immediate-mode GUI toolkit. It interfaced extensively with C and C++ libraries, including <strong>ANGLE</strong> (OpenGL ES), <strong>V8</strong> (JavaScript engine), <strong>SQLite</strong>, and <strong>libwebp</strong> for image decoding.</p></description> 17 </item> 18 <item> 19 <title>Sprig Arbor Chat Client</title> 20 <link>http://jackmordaunt.com/projects/sprig/</link> 21 <pubDate>Thu, 17 Mar 2022 17:30:23 +0000</pubDate> 22 <guid>http://jackmordaunt.com/projects/sprig/</guid> 23 <description><style>
.carousel {
 display: flex;
 overflow: scroll;
}
</style>
<div class="carousel">
 <img src="http://jackmordaunt.com/images/sprig/sprig.webp" alt="Sprig" />
</div>
<h2 id="overview">
 Overview
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<p>Built by <a href="https://git.sr.ht/~whereswaldon" class="external-link" target="_blank" rel="noopener">~whereswaldon</a>, <a href="https://git.sr.ht/~whereswaldon/sprig" class="external-link" target="_blank" rel="noopener">Sprig</a> is a client for <a href="https://man.sr.ht/~whereswaldon/arborchat" class="external-link" target="_blank" rel="noopener">Arbor</a>, an open source federated chat platform.<br>
Sprig is a cross-platform client supporting Windows, macOS, Linux, Android, and iOS.<br>
It&rsquo;s written in <strong>Go</strong>, using the <a href="https://git.sr.ht/~eliasnaur/gio" class="external-link" target="_blank" rel="noopener"><strong>Gio</strong></a> immediate-mode UI toolkit.</p>
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<h3 id="my-role">
 My Role
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<p>When I joined, Sprig stored each chat message as an individual file on disk. This file-per-message model worked reasonably well on Linux, but resulted in <strong>severely degraded performance</strong> on Windows, where reading thousands of tiny files led to <strong>notably slow startup times</strong>.</p></description> 24 </item> 25 <item> 26 <title>Icnsify</title> 27 <link>http://jackmordaunt.com/projects/icnsify/</link> 28 <pubDate>Wed, 21 Feb 2018 12:14:44 -0300</pubDate> 29 <guid>http://jackmordaunt.com/projects/icnsify/</guid> 30 <description><style>
.carousel {
 display: flex;
 overflow: scroll;
}
</style>
<div class="carousel">
 <img src="http://jackmordaunt.com/images/icnsify/icns-macos-preview.webp" alt="icnsify-preview macOS" />
 <img src="http://jackmordaunt.com/images/icnsify/icns-windows-preview.webp" alt="icnsify-preview Windows" />
</div>
<h2 id="icnsify-a-lean-cross-platform-icon-tool-for-macos-icns-format">
 icnsify: A Lean, Cross-Platform Icon Tool for macOS <code>.icns</code> Format
 <a class="heading-link" href="#icnsify-a-lean-cross-platform-icon-tool-for-macos-icns-format">
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<p><a href="https://github.com/JackMordaunt/icns" class="external-link" target="_blank" rel="noopener">GitHub →</a></p>
<h3 id="overview">
 Overview
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<p><code>icnsify</code> is a fast, lightweight utility for creating and previewing <code>.icns</code>
files—the proprietary Apple Icon Image format—without relying on macOS.</p>
<p>I built the first version in a Swedish café in 2018 as my first serious
open-source contribution. Since then, it has grown into a widely used
tool among developers—especially those building cross-platform apps with
<a href="https://gioui.org" class="external-link" target="_blank" rel="noopener">Gio</a>—to automate icon generation as part of their CI
pipelines or local development.</p></description> 31 </item> 32 </channel> 33 </rss>