<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Opinion on Jack Mordaunt</title><link>https://mordaunt.dev/site/categories/opinion/</link><description>Recent content in Opinion on Jack Mordaunt</description><generator>Hugo</generator><language>en</language><lastBuildDate>Wed, 23 Jul 2025 14:16:55 -0300</lastBuildDate><atom:link href="https://mordaunt.dev/site/categories/opinion/index.xml" rel="self" type="application/rss+xml"/><item><title>Why People Love to Hate Go</title><link>https://mordaunt.dev/site/posts/why-people-hate-go/</link><pubDate>Wed, 23 Jul 2025 14:16:55 -0300</pubDate><guid>https://mordaunt.dev/site/posts/why-people-hate-go/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Go is very idiosyncratic, approximating good ideas and relying heavily on data transposition.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;In this opinion article I will higlight why I think people love to hate Go.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;ll do so by contrasting Go to Odin. Odin serves as an excellent comparison because the
syntax is similar in essence (both heavily inspired by Pascal and C).&lt;/p&gt;
&lt;p&gt;Unlike Go, Odin actually gives you the good ideas in their completeness -
without a complex type system or giving up any control, and without needing to
fight the ideas for a decade only to finally concede.&lt;/p&gt;</description></item></channel></rss>