commit 051de2ca95516980da341100ada1db40bd5a4d9d parent 516ee52526788de2e85db5951dc50921f67cef24 Author: Jack Mordaunt <jackmordaunt@gmail.com> Date: Thu, 26 Dec 2019 13:37:16 +1300 Clean: completed todo. Diffstat:
| M | src/main.rs | | | 4 | ---- |
1 file changed, 0 insertions(+), 4 deletions(-)
diff --git a/src/main.rs b/src/main.rs @@ -235,10 +235,6 @@ impl Game { // Pawns can only attack diagonally in the direction of the // player. // Cannot attack straight ahead. - // TODO: Move up to 2 squares on first move. - // - Add `has_moved` state to each piece entity, or - // - Compare current position with original position to - // detect if this is the first move. Pawn => { let mut moves = vec![]; match player {